package polyeder;
public class Punkt implements Transformable {
  public float x;
  public float y;
  public float z;

  public Punkt(float x, float y, float z) {
    this.x = x;      this.y = y;      this.z = z;
  }
  public void translate(Punkt t) {
    this.x += t.x;
    this.y += t.y;
    this.z += t.z;
  }
}
